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generate2dsprite

0x0funky/agent-sprite-forge/skills/generate2dsprite

Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

把下面的话发给 Claude Code、Codex 或 Cursor。智能体会先检查内容,经你确认再安装。

请帮我安装这个 Agent Skill:https://github.com/0x0funky/agent-sprite-forge/tree/main/skills/generate2dsprite

1. 先读取该目录下的 SKILL.md 和其他文件,检查是否有可疑内容(执行未知脚本、读取密钥、向外发送数据等),用中文告诉我它会做什么、需要哪些权限;
2. 等我确认后,再把整个目录安装到 ~/.claude/skills/generate2dsprite/(如果你不是 Claude Code,安装到你自己约定的 skills 目录);
3. 安装后告诉我怎么触发它。

Skill 可以让智能体执行脚本。安装第三方 Skill 前务必看一遍内容,详见「安全」一课。

正在从 GitHub 读取……

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