game-developer
Jeffallan/claude-skills/skills/game-developer
构建 游戏系统 实现 Unity Unreal Engine 物理
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.
把下面的话发给 Claude Code、Codex 或 Cursor。智能体会先检查内容,经你确认再安装。
请帮我安装这个 Agent Skill:https://github.com/Jeffallan/claude-skills/tree/main/skills/game-developer 1. 先读取该目录下的 SKILL.md 和其他文件,检查是否有可疑内容(执行未知脚本、读取密钥、向外发送数据等),用中文告诉我它会做什么、需要哪些权限; 2. 等我确认后,再把整个目录安装到 ~/.claude/skills/game-developer/(如果你不是 Claude Code,安装到你自己约定的 skills 目录); 3. 安装后告诉我怎么触发它。
安装到个人 Skill 目录(对所有项目生效)。只想在当前项目用,改为 .claude/skills/。
git clone --depth 1 --filter=blob:none --sparse https://github.com/Jeffallan/claude-skills.git /tmp/game-developer-src cd /tmp/game-developer-src && git sparse-checkout set "skills/game-developer" mkdir -p ~/.claude/skills && cp -r "skills/game-developer" ~/.claude/skills/game-developer
Skill 可以让智能体执行脚本。安装第三方 Skill 前务必看一遍内容,详见「安全」一课。
SKILL.md
在 GitHub 查看正在从 GitHub 读取……