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performance-optimization

gamedev-skills/awesome-gamedev-agent-skills/skills/disciplines/performance-optimization

Find and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".

把下面的话发给 Claude Code、Codex 或 Cursor。智能体会先检查内容,经你确认再安装。

请帮我安装这个 Agent Skill:https://github.com/gamedev-skills/awesome-gamedev-agent-skills/tree/main/skills/disciplines/performance-optimization

1. 先读取该目录下的 SKILL.md 和其他文件,检查是否有可疑内容(执行未知脚本、读取密钥、向外发送数据等),用中文告诉我它会做什么、需要哪些权限;
2. 等我确认后,再把整个目录安装到 ~/.claude/skills/performance-optimization/(如果你不是 Claude Code,安装到你自己约定的 skills 目录);
3. 安装后告诉我怎么触发它。

Skill 可以让智能体执行脚本。安装第三方 Skill 前务必看一遍内容,详见「安全」一课。

正在从 GitHub 读取……

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